Take your Python coding skills to the next level by reinforcing your programming knowledge from Python: Next Steps and learn a few more tricks with this Level 2 book. Python: Interactive Adventures offers full support for students who have some basic programming experience and are ready to move on to more challenging material. Activities include creating a simple e-book reader and a classic mystery game. The code is suitable for Mac, Windows and Linux users and is compatible with Raspberry Pi.
Features
- Designed and written for children at Key Stage 2 and 3, offering a solid foundation for Key Stage 4 study.
- Takes a project-based approach, allowing students to progress at their own pace.
- Provides extra ideas and challenges at the end of each chapter to encourage students to go further with their learning.
- Full support, source code and answers are available on the companion website, encouraging students to work through problems independently.
- Accessibility Information: The accessibility information of this publication is unknown.
Table of Contents
- Chapter 1: Data types
- Chapter 2: The Caesar Machine
- Chapter 3: A simple e-book reader
- Chapter 4: An old school adventure
- Chapter 5: Writing a story
- Chapter 6: An adventure game console
- Chapter 7: A mysterious mystery
- Appendix – Useful information
- Glossary
- Quick Quiz answers
- Acknowledgements
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