Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app.
The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.
Features
- Suitable for children whose only prior knowledge is from Coding Club: Python Basics
- Designed and written for children at Key Stage 2 and 3 (ages 7-14), offering a foundation for Key Stage 4 (ages 14-16).
- Takes a project-based approach, allowing students to progress at different paces.
- Can be completed in one term at school, or more quickly at home. Further time can be spent exploring different ways of completing the challenges and making adaptations.
- An opportunity to consolidate Level 1 skills.
- Full support, source code and answers are provided on the companion website.
Table of Contents
- Introduction
- Section One – Turtle
- Chapter 1: Introducing Turtle
- Chapter 2: Shapes, colour and repetition
- Chapter 3: Getting Creative
- Section Two – Building an Art App
- Chapter 4: From small beginnings
- Chapter 5: Red lines are not enough
- Chapter 6: Stamping and painting
- Taking Things Further
- Appendix – Useful Information
- Glossary
- The quick quiz answers
- Acknowledgements
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