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The Beginner's Guide to MATHEMATICA ®, Version 4

The Beginner's Guide to MATHEMATICA ®, Version 4

The Beginner's Guide to MATHEMATICA ®, Version 4

Jerry Glynn, MathWare, Illinois
Theodore Gray, Wolfram Research Inc., Illinois
January 2000
Paperback
9780521777698

    This update of Jerry Glynn and Theodore Gray's hugely successful textbook covers not only the basic Mathematica features, but also the new features of Mathematica Version 4. The book teaches new Mathematica users some of the important basics of the latest release of this powerful software tool: using the typesetting features, programming palettes, defining functions, creating graphs and notebooks, and applying useful problem solving techniques. Using their skills as Mathematica experts and teachers, the authors provide a brisk but careful tutorial for the Mathematica novice. From the fundamentals of installing and running Mathematica on your computer, through to tips on how to get the most from the advanced programming features, the presentation maintains its concise and knowledgeable tone, providing indexes for both concepts and Mathematica function names. This book will be a valuable tool for both students and individual Mathematica users.

    • Fills the need for a well-written, entry level Mathematica book, and gives an easy tutorial introduction to the most commonly used features of the Mathematica system
    • Written by two well-known Mathematica experts and mathematics educators
    • One of the first tutorial/reference books on Mathematica 4

    Product details

    January 2000
    Paperback
    9780521777698
    442 pages
    227 × 195 × 22 mm
    0.755kg
    191 b/w illus.
    Unavailable - out of print

    Table of Contents

    • Part I. The Basics
    • Part II. For Users of Older Versions of Mathematica
    • Part III. Speaking to Mathematica
    • Part IV. Lists, Tables, Vectors, and Matrices
    • Part V. Numerical Calculations
    • Part VI. Algebra
    • Part VII. Packages
    • Part VIII. Two-Dimensional Plotting
    • Part IX. Three-Dimensional Plotting
    • Part X. Other Graphics, and Sounds
    • Part XI. Calculus
    • Part XII. Text and Document Features in Mathematica
    • Part XIII. Programming
    • Part XIV. Programming the Front End
    • Part XV. Mathematics and Science Education
    • Part XVI. Mathematica and the Internet
    • Part XVII. Statistics and Data Analysis.