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Designing Interaction

Designing Interaction

Designing Interaction

Psychology at the Human-Computer Interface
John Millar Carroll
October 1991
Paperback
9780521409216
AUD$86.95
inc GST
Paperback

    Designing Interaction, first published in 1991, presents a broadbased and fundamental re-examination of human-computer interaction as a practical and scientific endeavor. The chapters in this well-integrated, tightly focused book are by psychologists and computer scientists in industry and academia, who examine the relationship between contemporary psychology and human-computer interaction. HCI seeks to produce user interfaces that facilitate and enrich human motivation, action and experience; but to do so deliberately it must also incorporate means of understanding user interfaces in human terms - the province of psychology. Conversely, the design and use of computing equipment provides psychologists with a diverse and challenging empirical field in which to assess their theories and methodologies.

    Product details

    October 1991
    Paperback
    9780521409216
    346 pages
    252 × 179 × 18 mm
    0.77kg
    Available

    Table of Contents

    • Preface
    • Contributors
    • 1. Introduction: The Kittle House Manifesto John M. Carroll
    • 2. Cognitive artifacts Donald A. Norman
    • 3. Some remarks on the theory-practice gap Zenon W. Pylyshyn
    • 4. Comparative task analysis: an alternative direction for human-computer interaction science Ruven Brooks
    • 5. Let's get real: a position paper on the role of cognitive psychology in the design of humanly useful and usable systems Thomas K. Landauer
    • 6. The task-artifact cycle John M. Carroll, Wendy A. Kellogg and Mary Beth Rosson
    • 7. Bridging between basic theories and the artifacts of human-computer interaction Philip Barnard
    • 8. Interface problems and interface resources Stephen J. Payne
    • 9. Inner and outer theory in human-computer interaction Clayton Lewis
    • 10. Local sciences: viewing the design of human-computer systems as cognitive science Andrea A. diSessa
    • 11. The role of German work psychology in the design of artifacts Siegfried Greif
    • 12. Beyond the interface: encountering artifacts in use Liam J. Bannon and Susanne Bødker
    • 13. A development perspective on interface, design and theory Austin Henderson
    • 14. Working with the design process: supporting effective and efficient design John Karat and John L. Bennett
    • 15. Discussion: perspectives on methodology in HCI research and practice Linda Tetzlaff and Robert L. Mack
    • Index.
      Contributors
    • John M. Carroll, Donald A. Norman, Zenon W. Pylyshyn, Ruven Brooks, Thomas K. Landauer, ,Wendy A. Kellogg, Mary Beth Rosson, Philip Barnard, Stephen J. Payne, Clayton Lewis, Andrea A. diSessa, Siegfried Greif, Liam J. Bannon, Susanne Bødker, Austin Henderson, John Karat, John L. Bennett, Linda Tetzlaff, Robert L. Mack