Coding Club Python: Programming Art Supplement 1 (1 Year) School Site Licence

Coding Club Python: Programming Art Supplement 1

Coding Club Python: Programming Art Supplement 1

1st Edition
Chris Roffey
May 2014
Print
9781107631090

Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

£22.25
GBP
Print

Overview

Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app.
The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

Features

  • Suitable for children whose only prior knowledge is from Coding Club: Python Basics
  • Designed and written for children at Key Stage 2 and 3 (ages 7-14), offering a foundation for Key Stage 4 (ages 14-16).
  • Takes a project-based approach, allowing students to progress at different paces.
  • Can be completed in one term at school, or more quickly at home. Further time can be spent exploring different ways of completing the challenges and making adaptations.
  • An opportunity to consolidate Level 1 skills.
  • Full support, source code and answers are provided on the companion website.

Contents

  • Introduction
  • Section One – Turtle
  • Chapter 1: Introducing Turtle
  • Chapter 2: Shapes, colour and repetition
  • Chapter 3: Getting Creative
  • Section Two – Building an Art App
  • Chapter 4: From small beginnings
  • Chapter 5: Red lines are not enough
  • Chapter 6: Stamping and painting
  • Taking Things Further
  • Appendix – Useful Information
  • Glossary
  • The quick quiz answers
  • Acknowledgements

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