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Games Programming

Games Programming

Games Programming

Eric Solomon
June 1984
Available
Paperback
9780521271103
£50.99
GBP
Paperback

    Games Programming has been written for the personal computer owner who is setting out to write fams programs. It charts the territory which lies beyond the simplistic arcade game and which leads to the more intellectually exciting game moderators and learning programs. This is not another book of program listings, nor does it present game algorithms in isolation from the computer methods which make them work. The aim is to equip the reader with an awareness of modern techniques of structured programming, a robust attitude to computer languages, and a source of valuable 'know how'.

    Product details

    June 1984
    Paperback
    9780521271103
    272 pages
    228 × 152 × 27 mm
    0.39kg
    Available

    Table of Contents

    • 1. Introduction
    • 2. Computer participation in games
    • 3. Program design and implementation
    • 4. Programming techniques for games
    • 5. Mathematical techniques for games
    • 6. Simulation games
    • 7. Terrain models
    • 8. Abstract games
    • 9. The future
    • References
    • Index.
      Author
    • Eric Solomon