Coding Club Python: Programming Art Supplement 1 (1 Year) School Site Licence

Coding Club Python: Programming Art Supplement 1

Coding Club Python: Programming Art Supplement 1

1st Edition
Chris Roffey
April 2014
Print
9781107631090

Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app. The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

Overview

Create artistic applications to explore your creative side! Reinforce your programming knowledge from Python Basics and learn a few more tricks with this fun level 1 book. Activities include extending your Etch-a-Sketch and building your own drawing app.
The code is suitable for Mac, Windows and Linux users and therefore compatible with the Raspberry Pi.

Features

  • Suitable for children whose only prior knowledge is from Coding Club: Python Basics
  • Designed and written for children at Key Stage 2 and 3 (ages 7-14), offering a foundation for Key Stage 4 (ages 14-16).
  • Takes a project-based approach, allowing students to progress at different paces.
  • Can be completed in one term at school, or more quickly at home. Further time can be spent exploring different ways of completing the challenges and making adaptations.
  • An opportunity to consolidate Level 1 skills.
  • Full support, source code and answers are provided on the companion website.

Contents

  • Introduction
  • Section One – Turtle
  • Chapter 1: Introducing Turtle
  • Chapter 2: Shapes, colour and repetition
  • Chapter 3: Getting Creative
  • Section Two – Building an Art App
  • Chapter 4: From small beginnings
  • Chapter 5: Red lines are not enough
  • Chapter 6: Stamping and painting
  • Taking Things Further
  • Appendix – Useful Information
  • Glossary
  • The quick quiz answers
  • Acknowledgements

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