Our systems are now restored following recent technical disruption, and we’re working hard to catch up on publishing. We apologise for the inconvenience caused. Find out more

Recommended product

Popular links

Popular links


Gravitational N-Body Simulations

Gravitational N-Body Simulations

Gravitational N-Body Simulations

Tools and Algorithms
Sverre J. Aarseth, University of Cambridge
October 2009
Paperback
9780521121538

    This self-contained book presents basic methods of numerical simulation of gravitational systems, with applications in astronomy and cosmology. The first half of the book presents and explains the fundamental mathematical tools needed to describe the dynamics of a large number of mutually attractive particles. Particular attention is given to the techniques needed to model known planetary and astrophysical phenomena such as Hubble motion. The second half of the book demonstrates how to develop clear and elegant algorithms for models of gravitational systems.

    • Unique coverage of the subject, including the mathematics for computational methods of the classical N-body problem
    • Algorithms for a wide range of problems in dynamical astronomy and cosmology
    • Review of direct N-body simulations with comprehensive bibliography

    Reviews & endorsements

    "Within the N-body community the name of Sverre Aarseth is legendary. His pioneering approach to numerical simulation proved to be decades ahead of its time, as was his insistence on making his latest source code publicly available...as a list of what you need to think about to perform direct N-body simulations well, this book is excellent."
    Contemporary Physics

    "... A distinctive presentation of the material for a book that is intended for graduate students (among others)."
    Phillip W. Sharp, Mathematical Reviews

    See more reviews

    Product details

    October 2009
    Paperback
    9780521121538
    430 pages
    244 × 170 × 22 mm
    0.69kg
    Available

    Table of Contents

    • Preface
    • 1. The N-body problem
    • 2. Predictor-corrector methods
    • 3. Neighbour treatments
    • 4. Two-body regularization
    • 5. Multiple regularization
    • 6. Tree codes
    • 7. Program organization
    • 8. Initial setup
    • 9. Decision-making
    • 10. Neighbour schemes
    • 11. Two-body algorithms
    • 12. Chain procedures
    • 13. Accuracy and performance
    • 14. Practical aspects
    • 15. Star clusters
    • 16. Galaxies
    • 17. Planetary systems
    • 18. Small-N experiments
    • Appendix A. Global regularization algorithms
    • Appendix B. Chain algorithms
    • Appendix C. High-order systems
    • Appendix D. Practical algorithms
    • Appendix E. KS procedures with GRAPE
    • Appendix F. Alternative simulation method
    • Appendix G. Table of symbols
    • Appendix H. Hermite integration method
    • References
    • Index.
      Author
    • Sverre J. Aarseth , University of Cambridge